7/5
trav3l3r
Creator of
Recent community posts
Thank you! This is my first attempt at actually publishing a mini game, and I admittedly did not get to spend as much time on it as I had originally wanted. I was struggling a bit with how chaotic I wanted to make it, eventually opting a bit more on the side of having more going on than less, figuring that it being a little challenging would be better than it being a little boring.
On the other hand, I also wasn't quite sure how to best fit everything in the space that I wanted it to fit in. I wanted to make the phone annoyingly big so that the player would try to get it out of their face ASAP, but maybe it took up a bit too much space. I also forgot to add Time.deltaTime to a lot of the physics operations (whoops!) so the game is either a lot easier or literally impossible depending on how your machine runs it. Lots of lessons learned for next time!