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OwO Beat Mission's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sounds | #2 | 3.818 | 3.818 |
Overall | #4 | 3.515 | 3.515 |
Art | #5 | 3.636 | 3.636 |
Gameplay | #7 | 3.091 | 3.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
gtibo, amenemone
Software used
Phaser 3, Sublime Text 3, Sprite Sheet Packer, Blender
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Comments
I loved the art and liked the idea of timing the keys!
A sound aid before the music starts would be a good addition indeed!
We added ticking sound aid just now. And it does make it easier to get the first beat correctly! OwO!
(Game design is surely a complicated process of trials and errors ....)
Pretty good! I feel that it is very unforgiving with the timing for the arrow keys. Otherwise, the graphics were nice, and the music was top notch!
Now I kinda understand why Patapon put the beat indicator around the screen instead one black dot in the corner. :-?
Ah, btw, just now we've rolled a little update, adding ticking sound as additional guide beside the blinking dot. And changed the placeholder song into the one we made.
I found it very hard to know when do i need to press!
... I do feel that way too after I replace the beat indicator into smaller circle. I think I'll add the click sound back as audio aid later.
Thank you very much for playing the game and leaving feedback, btw. Really appreciate it. *bows