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The Art of Explosions's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.434 | 4.434 |
Presentation | #1 | 4.474 | 4.474 |
Audio | #1 | 4.316 | 4.316 |
Art | #1 | 4.579 | 4.579 |
Gameplay | #3 | 4.368 | 4.368 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Reeds
Software used
Unity, Asprite, Pyxel, Reaper
Cookies eaten
2 lemon crisps
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Comments
This is my favorite in the jam, excellent work all around! I especially liked the characters and the fight at the end.
Hey Firelord Bob, I appreciate the comment! Thanks for playing!
Really liked this game. The dialogue at the end had me confused as I was expecting another boss, especially since you mentioned "first boss" in the description so I played through again hoping I unlocked some "new game+" boss or something.
Other than that it was very good. Loved the use of checkpoints, would have been infuriating without it. I had no problem with the narrow section myself so I didn't have to do it over and over.
Whoops, that's a grammatical error on my part.. I meant it as the first cut-scene concerning the boss, not the cut-scene of the first boss. Thank you for playing, and I'm glad you enjoyed!
I really liked this one! The characters are really nice looking. I dig the animations, there are even some special animations for the boss, which is very cool.
The boss battle was thrilling, as I felt close to dying but managed to make it in one try.
The part when you have to make two very precise jumps felt a bit too hard, because many times the character kept sliding after successful landing and proceeding right into the pit, haha. When I completed that part, I had to balance between the rotating spikes while going up, and the last jump always felt a bit impossible, especially when I had to go through all the narrow columns again. I'd place a save point between those two parts, or maybe there was one, but I missed it?
But honestly, that's the only issue with the game that I have, as I really liked everything else, including the idea, the character design and gameplay. Good job!
Wow thanks for all the feedback! Funny that you mention the lack of a checkpoint between the 1block jumps and the vertical section... an earlier build actually had a checkpoint there. I'm glad you liked the boss battle, I had a lot of fun making it. Thanks for playing!
Well designed game play and great music. Enjoyed the puzzle to help fight the boss.
Thanks so much riemann, I'm glad you enjoyed!