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A jam submission

Magic OverchargeView game page

Balance your power and kill monsters too! :D
Submitted by Piellow — 11 hours, 4 minutes before the deadline
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Magic Overcharge's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#73.5383.538
Gameplay#93.4623.462
Overall#133.0583.058
Audio#142.5382.538
Art#202.6922.692

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
all made by myself (Lord Pillows)

Software used
-Construct 2 (free)
-Bosca Ceoil
-Bfxr

Cookies eaten
no cookies, but some bread and coffe... maybe too much coffe.

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Comments

Submitted
Deleted 3 years ago
Developer

Thank you (:

I didn't noticed this one, what exatly happens with the text?

Submitted

Yeah that was really cool :)
I love the goofy atmosphere and the humor of the game, really cool RPG parody with hilarious texts.
I didnt like the music first when I was in the menu, but it really supports the goofiness of the actual game.
Good job ^^

Developer

Haha, thank you ^-^

I'm not the best of composers, but i try to make something good for your ears :)

Submitted(+1)

Yeah it really suited the game ^^

I also loved how the game kept picking on the player character whereever it could

Really great humor ^^

Submitted

The game is good but those sound effects are way too noisy for my ears. I liked the different powers and how you used balance as a core mechanic. Good work!

Developer(+1)

Thank You :)

Maybe i exaggerated with the sound effects XD

Submitted

Great game and a very creative interpretation of balance. Good job!

Developer

Thank you :D

Submitted

It's a really good idea to have to keep this constant balance between shooting and not shooting. It would be nice if the Z key could bring the objects back a little faster ! The graphics and music are simple but good. Good job =D

Developer

Thank you very much :D

i'll take this in consideration ;)

Submitted

Reminds me of the game Magicka, in a good way. I like the different kinds of magic and the way you're forced to switch and adapt. Unfortunately, I found the tired/overcharge bar hard to read and keep track of. I'd have liked an additional warning (either sound or visual) when I'm getting close to either end.

Developer

Thank you very much =)

I never played Magicka, so any semelhance is purely coincidence XD

I dont even thought in adding a warning when the bar is close to the end, i'll take this in consideration

Submitted

A really fun game to play :D I also like the fact that one action does two different things (I like these kind of things (:)

also good job for the art ;;;;)

Developer

Thank you very much :)