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Road to Northstead's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #4 | 4.533 | 4.533 |
Presentation | #8 | 3.867 | 3.867 |
Overall | #15 | 3.167 | 3.167 |
Gameplay | #21 | 2.733 | 2.733 |
Audio | #25 | 1.533 | 1.533 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Just me, Anthony Marmont
Software used
Unity, Gimp, Substance Designer
Cookies eaten
Damn, I should probably stock up on cookies.
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Comments
Art is very nice, good job with the characters, they look great.
Nothing happens if you don't lit the fire up. Nothing happens if food is -18 on every character. I respect that you tried, but that isn't even a playable game. 5 stars on the art though.
Yeap 😅
I used to have a bunch on instant-loose conditions (Not guarding the camp overnight, not lighting the fire by 2 am, letting food reach 0) but they where really harsh in play-testing.
I decided to remove the loose conditions and make the game an experience and a story-telling device rather than something to test your strategy.
Let's call it "the illusion of choice" 😅
Thanks for the feedback ^_^
Cool game with awesome art!
Never played such a game before, so it was pretty interesting. :)
Please expand the game! :D
The art is great! I wish it had a bit of background music tho.
It feels like a tutorial level for something bigger. Are you planning on expanding it?
Thanks :) Yeah, during development I really wanted to add some background music but I couldn't find any on my hard-drive.
I feel like I might expand on it. Simplify the UI and UX a bit and maybe make a mobile build of it.
This was a cool narrative game!
The turn based survival-resource management strategy could be a really cool game. If you guys wanted to and explored the game further it become something really cool.
The graphics are really good and the interface is also really clean.