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In Search of Oasis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #35 | 2.667 | 4.000 |
Use of the Limitation | #50 | 2.500 | 3.750 |
Overall | #57 | 2.133 | 3.200 |
Art | #57 | 2.000 | 3.000 |
Presentation | #58 | 1.833 | 2.750 |
Gameplay | #61 | 1.667 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
dylaan - Game Designer, Developer, Sound Designer. spyral - Music Design
Software used
Godot, BFXR, paint.net, and FL Studio
Cookies eaten
Actually 0 this time. Dang covid :(
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Comments
good game, I really enjoyed, good job :))
I've only been able to get to the second phase (bounce around) of the first boss, it's too difficult to know if/how much you're damaging the boss. It was fun though :)
Gameplay: 4/5, the controls are a bit too "slidey" and the boss is unpredictable
Art: 2/5 initially, but 3/5 after seeing the screenshots, I thought this was placeholder art but if it's minimalist then it's fine. I think you should have added some UI elements, like a boss health bar, or at least attack feedback.
Audio: 5/5, music is great, and BFXR effects are well done (maybe slightly too loud)
Presentation: 3/5, not too much info about combat or how to not die
Limitation: 5/5, quite frustrating :P
I really like the abstract and simple art style, the color scheme is quite pleasing.
I have to agree with the others on the gameplay though, I couldn't really figure out what to do (even after your explanation). :(
Sadly I tried my best (a dozen times) but ...fighting a giant translating and indestructible cube is not fun at all. So if you also had pitts to die and no feedbacks to understand its patterns ... that's just insane. I think, as a boss, it should conclude a few levels made to learn the gameplay and the controls.
Also the minimalistic art direction is nice.
i'm gonna be honest with you man, i have no idea what the game wants me to do
Fair enough.
If you're in the room with the green square, make sure to move all the way to the right.
The square itself is actually a boss, and you have to kill it to move on. Attack it 30 times with left click and you'll be moved to the next room.
Same thing with the red square boss. (It's also entirely possible that the game is broken somehow)