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Done, done, and done...

A topic by Kai Hartmann Games created May 03, 2020 Views: 144
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Finished my game, this time besides being playable on Windows, also on Linux, and in the browser (hope that works ok).

After tinkering around with Godot's physics system on the first day, I had to change plans a bit to get anything done. But it works quite well now. I also got a little deeper into Godot's animation system, and implemented screen shake :D . I hope that makes everything a little more organic (even when I could have done a ton more).

This being my 3rd jam ever I again learned a lot about how to set up your assets and workflow, to get changes done quickly.
The theme this time was a little harder for me to work on, because I hadn't a game idea immediately, as I had in the last MiniJam, but I think it's ok now...

I'm still struggling to make my games fun to play though, but I hope I get some feedback on that. :)