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Mouse's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #33 | 3.418 | 3.625 |
Concept | #37 | 3.182 | 3.375 |
Overall | #54 | 2.622 | 2.781 |
Presentation | #65 | 2.121 | 2.250 |
Enjoyment | #70 | 1.768 | 1.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
homexp13
Software used
Photoshop, Unity, Fl Studio
Cookies eaten
0 (I eat peaches)
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Comments
Pretty cool concept! I like that you don't see yourself, but maybe it would be good if you can see the mouse when you get closer to the light but still very dark. Amazing nonetheless :D
You can see your tail to understand where you are. I should have let the players know where the mouse is at the start, but I forgot about it
Like the concept. Would like if you could see the mouse position on start. My strategy was to spin around really fast, to increase the chance I'd see my tail and know where to go.
It is hard to have no clue where the mouse is. Maybe start by showing where the mouse is and then making it to where you can't see yourself? Otherwise great game!
I did not think about it. Thanks for the advice.
Haha, cool concept of not being able to see yourself.
Thank :)