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A jam submission

Paper InvasionView game page

a top down shooter like classic arcade games
Submitted by Knight2fox — 8 hours, 40 minutes before the deadline
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Paper Invasion's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#802.5832.583
Enjoyment#852.0832.083
Overall#912.1462.146
Presentation#922.0832.083
Use of the Limitation#1021.8331.833

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
knightFox

Software used
unity

Cookies eaten
10

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Comments

Submitted(+1)

it's good idea

Very Good

Submitted (1 edit) (+1)

Ok, I got the idea after losing for the first time. Switching from blue to red bullets is a nice twist on difficulty since you have to plan ahead from the coming wave. 
A suggestion was to have somehow a way to show ahead the wave that was coming, similar to what Plant vs Zombies does. This would be very fun to plan before the wave even starts.

For this Jam, I think it was lacking the donuts. It's definitely a warzone. The difficulty is also a bit weird since I felt it started way too hard already.

Good concept, mate!

Developer

I liked the idea where I could show ahead but not sure how to implement it 

Submitted(+1)

It was a little difficult, upgrading your stats after a round ends was a bit stressful. The concept is great though! An improvement that comes to mind is if you were able to quickly switch out colours rather than waiting for the character to completely stop before being able to do so.

Developer

appreciated the feedback

The game's concept is there, but the execution was not. The game sounded like a prototype and it had no difficulty progression and started out really heard

Submitted

Looks great, but cannot figure out how to play it though

Submitted

All in all a really great game. Though it is kinda hard to figure out how to play, and I still don't fully understand