Cool game! Very intuitive and smooth. Art and music was really fun. The only issue I had was the pacing felt a bit on the slow side, as progressing through the levels ended up feeling like I was just waiting, and dodging the occasional enemy. Maybe if the room was bigger, you could have more enemies and increase the player speed to kind of just make it seem more fast paced. Still, great work!
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Crucible Cavern's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #30 | 2.654 | 3.250 |
Use of the Limitation | #44 | 2.449 | 3.000 |
Enjoyment | #45 | 1.837 | 2.250 |
Overall | #46 | 2.296 | 2.813 |
Concept | #48 | 2.245 | 2.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
AbstruseCore
Software used
Godot Engine, Aseprite, Bfxr, Bosca Ceoil
Cookies eaten
100 Million
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