Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

JaxonView game page

2D Action Platformer
Submitted by Dunster — 7 minutes, 33 seconds before the deadline
Add to collection

Play game

Jaxon's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#23.5713.571
Overall#33.1073.107
Use of the Limitation#52.8572.857
Enjoyment#53.0003.000
Concept#63.0003.000

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Dunster, AnotherGuy7

Software used
Godot, Aseprite, Piskel

Cookies eaten
5,091,374

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

I loved the aesthetic of this! It was a bit slow paced for me but I did find it enjoyable to track down all the money pick ups and I loved the boss fight, although I only had 1 health left and didn't get to really fight him (A checkpoint here would have been great).

Submitted(+1)

The Art and the Music are very good, and the gamplay feels nice aswell except if you're jumping against a ceiling and you just stand in the air for a short time. I also liked the concept of shooting your money but it didn't really feel that different from just having ammo, i would have loved a shop or something else to do with the money that would add an interesting decision (do i buy this item to get stronger, but i can shoot less often or do i just keept the money so that i'm able to miss more). also the game (especially the boss) felt a little easy but thats very hard to get right in such a short period of time. All in all i really liked your game, good job!

Developer

Thanks for playing. Yes, we were gonna add a shop with those same ideas but alas, we ran out of time 

Submitted(+1)

Jaxon will never financially recover from this.

Submitted(+1)

the art is neat!

(+1)

neat game, fun gameplay and the art is really nice. music is awesome (especially the boss fight music) 

one critique i have is that your player doesnt do a flash, when you are hit so sometimes i dont know i took dmg until i look at the health bar. 

nonetheless, good job!