Thank you!
Cowgummiboy
Creator of
Recent community posts
The Concept is very good, the game itselfe sadly was quite buggy for me, the checkpoints didnt work and converting an enemy is quite buggy, i had to frantically spamm the enemy and arround him and even then it sometimes just didn't work. The game does look very good though and as i said the concept sound really fun.
The game does look quite good, i just didn't get how to play, it took me a while to understand that you just have to walk left in the first level, and in the second level i ether didnt understand the mirror mechanic or it didn't work(?) i did press F but nothing really happened. I would like to give it another try if you maybe could add an explenation on the Gamepage, because the concept did look quite interesting.
It works now, i played it and the concept is really very interesting, i felt like the difficulty was a litte too easy right now though, you kind of get in a loop of Collaborating and then Compromising and there is rarely more then 1 enemy onscreen. But the core idea is really great and i liked the art and animations of the player and enemies.
It's a super fun gameidea, i would have liked some more hazards that can break your egg, for excample hitting a wall instead of the pillows, also the cameraplacement can get a bit awkward at times. But over all the game looks very good (especially the environment) is very well polished and i would have loved to play some more levels.
I played it now, it's a super fun concept. It had some minor bugs like the done sound not playing sometimes, and also the begining is quite slow and it takes some time to really be stressfull, wich is fine for the first time you play it, but if you play again it feels very slof. But overall it's super well polished and it was very fun trying to beat my highscore, i got to 825 in the end.
It took me some time to understand how the game works, but once i did there wasn't really anything to so, you just kinda walk up and down and press space. I do like the idea of the game, and it does look very good, but i feel like there is an element of timepressure missing, you are not really forced to work fast or in a very organized order.