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A jam submission

The Wake Of AIView game page

Kill robots, throw sword, enter portal, HAVE FUN
Submitted by Prietse — 3 minutes, 11 seconds before the deadline
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The Wake Of AI's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#383.6673.667
Concept#463.1113.111
Enjoyment#572.6672.667
Overall#573.0003.000
Presentation#782.5562.556

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
3 members (prietse, CraXx, TemCo)

Software used
Unity

Cookies eaten
just milk for us

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Comments

Submitted

Good job!

I really like the attack being a physical thing and not just a hit box that show up only when you press a button, it's pretty inventive, it allows you to run though enemies, which is fun but kinda risky.

I'd appreciate a HUD tho, there's no way to know how's your health or fuel. Speaking of fuel, took me a while to realize that the jetpack won't work after you jump, which is weird and not very intuitive, specially since it ALMOST works, but then just doesn't. Made platforming a bit frustrating.

Overall, pretty cool game.

Submitted

good work guys! did not finished it but still enjoyed it!

Hey! I saw your game and it looked so interesting but the problem is that i can't open .rar files soo that's unfortunate. I hope you had fun making this game in the jam, dude!

Submitted(+1)

This looks to be a game that was inspired by Star Wars with the swinging light saber-like weapon. The music also reminded me of a light saber swinging in a battle. I feel the jetpack defeats the entire purpose of having platforms to jump to. I don't feel like the jetpack makes this game more fun and actually just makes every level feel relatively easy. The design of the characters was also nice, I feel more design should go into the robots. The gameplay is great but there's still the problem with collision bugs. There's also a glitch you can do when swinging the light saber towards a robot, you can get the light saber to stay in place. Not sure how this breaks the game though, it's just a cool trick I found while playing through the levels. It definitely may be laggy on some web browsers but I had no problem running this at all. Overall, I feel it was a simple platformer with a lot of potential to be something more once the bugs have been fixed and the concept has been ironed out more. Thank you for making this game :)

Okay so you made it. Thank you for setting up our page!

Submitted (2 edits) (+1)

Yes, the web version is a bit laggy. Animations are nice, enemies are very easy to kill (maybe you can add some knockback) and music slider isn't working. It can be better but it's enough for a short gamejam.

Developer (2 edits)

thank you for playing the game, yeah the web version is laggy, I don't know how to  fix that at the moment but the standalone version is working  kinda alright , and I was running out of time to submit that I didn't balance out the game, and the maps a lot of redesigning. we'll try to polish out the game after the rating game

Thank you, we might fix that later.

(+1)

The web version is a bit laggy, not sure if it's my computer or the game, but I downloaded the downloadable and it's working fine, nice game I can really see the potential of this game, would love to see a muti-player version of the game, the throwing mechanic is fun to play around with, amazing animation but I can see that it is not polished what so ever, lots of bugs, but hey! For a short gamejam, it's already a lot of feature crammed in. Over all I love the game!

Thank you!