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My Nightmare's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #25 | 3.625 | 3.625 |
Presentation | #27 | 3.250 | 3.250 |
Overall | #35 | 2.875 | 2.875 |
Enjoyment | #45 | 2.250 | 2.250 |
Concept | #52 | 2.375 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2, me and OneAboveAll: https://www.facebook.com/gabriel.arsene.73/
Software used
Unity
Cookies eaten
1
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Comments
Hello, thanks a lot for playing it. Unfortunately I didn't find the time to properly finish it so I had to release this *sort of ready* attack mechanics. The game can't be finished, I'm sorry.. next time it will be better. Thank again!
As our colleague has already pointed out, the initial feeling of being suddenly overwhelmed is very well achieved. I also like the enemy sprites also, and his slow attack, it combines well with the early phase of the game (when you need to avoid to get stabbed from multiple directions). As a constructive suggestion, I think the game would enjoy very much some music and sfx. And of course a little message when you manage to defeat every enemy---which of course I did :)
It was funny to play, good Jam!!
Good approach at a nightmare atmosphere. The claustrophobia and feeling of being overwhelmed really come across.
I beat all the enemies, but I couldn't figure out how to win the game. Also, the slow character movement was somewhat frustrating (although it was matched by the slow enemies, so at least it didn't feel unbalanced).
Two small things that you should consider are a bit of animation for the main character and bounding the camera to the playable area.