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King's Grave (minijam 72)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #33 | 2.789 | 2.875 |
Presentation | #40 | 2.910 | 3.000 |
Overall | #46 | 2.516 | 2.594 |
Concept | #46 | 2.425 | 2.500 |
Use of the Limitation | #54 | 1.940 | 2.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Unity, Audacity, Aseprite
Cookies eaten
0
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Comments
Very Retro feeling and thats a good thing :D
A cool game with a cool art style! The music is retro and nice! I came across a bug - when you pause, you are still able to play the game but nothing major! Really liked the unlocked doors and its animations!
Overall a great effort!
I am aware, thanks! I didn’t have time to fix it and forgot to remove the control in time, haha. Will fix after the voting period. Thank you very much!
I enjoyed the music and movement! There didn't appear to be any need to fight things, though, so I just ran through grabbing keys like mad. A description on your game page for the controls would be really helpful! I had to guess around till I found Z was attack.
Not a bad strategy, I do the same myself! I didn’t balance it much since I didn’t add the main mechanic I wanted… Also there’s UI that I didn’t scale correctly, which shows the controls. I will add it after the voting period. Thanks!
That makes total sense. What was the main mechanic you wanted? And scaling is the bane of my existence coding-wise so at least we’re in good company
I wanted to have NPCs that would fight for you, and whenever they died you would bury them and they would come back to life, maybe stronger. Also, use the bodies of enemies (or maybe allies too?) to overcome pressure plates and open doors. With stronger enemies to push players to use the allies. Let’s make an effort to scale our stuff better next time! :)
Liked the art! The doors looked like they came from Yoshi's island XD.
If the game was more polished and you added more to it I would actually consider buying it
It definitely needs more polish, I rushed it out the door to meet the deadline. Once the voting period is over I will fix the UI and add stuff from my TODOs. I appreciate your comment, maybe I will rework the base systems into a short commercial game :)