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Criteria | Rank | Score* | Raw Score |
Concept | #4 | 3.875 | 3.875 |
Use of the Limitation | #10 | 3.917 | 3.917 |
Overall | #11 | 3.583 | 3.583 |
Presentation | #16 | 3.583 | 3.583 |
Enjoyment | #28 | 2.958 | 2.958 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Naradoxy for all the art and level design https://naradoxy.itch.io/
Software used
Godot Aseprite
Cookies eaten
Too many
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Comments
Very stylish palette! The performance was a bit straining for me in my desktop pc, especially during particle effects, maybe you should improve it a bit. Good concept and use of the limitation, and nice sound effects. I got to the second or third checkpoint and got to possess one of the big guys, but then I died and lost all progress.
Interesting concept (reminds of the game 'Driver'), and art style. :D
The gameplay has some serious slowdowns for me, though... :(
Really striking visual effect and concept! A few of the mechanics could have been a little clearer (like remaining health) but having the controls incorporated into the background was subtle and effective!
I really loved this game. Although it was only one level, I felt that the way of implementing the death mechanic was very intelligent. I did feel the suspense when shooting at people, and when having to possess a new body before dying (well, you were already dead, but you know what I mean). Also, I liked the contrast of colors, it was very well implemented. And, I had a lot of fun. I streamed it on my twitch, in case you want to watch it.
Taking control of killed enemies is very cool! And I love the presentation, with the limited color palette and character animations
I would've expected the shots to go toward the mouse position, but it's fine like this too. Could be expanded into a bigger game, considering it's a good base!
Thank you! I never considered this project to become a full game, but it could be interesting. Also, I can see why you like the limited palette XD (referring to your game)
Wether it happens or not it's your choice
And ahah yeah, you got me x3 I love limited color palettes and can't hide it
Really cool game with a minimalist art style! Love the colors chosen for the game and the environment!
I got stuck after possessing a heavy enemy, as i could not further convert to a ghost. But still a very nice game!
Really liked the simplistic art style, music was great, found the concept to be interesting and fun too, definitely has room to expand more, other then small issues where i could just run away from the monsters without them being able to catch up and actually shoot you, but other then those small issues, great entry!
Damn cool style. The look and feel is really great. This game shows how simplicity can be a design key .
When I captured the boss dude, no one shot at me. Don't know if it was a bug or a feature,...I'll count it as second ;)
This could easily become a real game, with some menus and more levels.
It's hard to find some points of improvement. But when there is a point, maybe the controls. I would rather stick to a Key for shooting instead of mousebutton or give the character the ability to shoot in the direction of the click. But thats complaining on a high level :D
Thank you, it really means a lot!!!
Nicely put together. Small bug that the first big guy had his shot particles appear high up. I would say design wise, there are some parts where it feels like luck is more at play than skill.
Thank you for the input, I appreciate it!!
Cool concept and gameplay.
I had a bug where an enemy just flew into the sky. I love the art style.
Thank you!! And for the enemy thing.. I hope it at least looked funny
Really cool artstyle and I love the feel of the ghost and possessing the other bodies, really good job :)
The art is super unique and stood out quite well, the use of the limitation was quite a fun idea too! well done!
Love the mechanic, it's really well done.
One technical issue I found, was that the blood splatter spawned in the sky when using the shotgun.
Yeah, I saw that too XD. By the time I saw that bug I only had like 3 minutes to upload it
Lol, that's always fun.
Good job! Great art design and good use of sound effects!
The art really hooked me with your game! Simple yet very effective. I like your use of the limitation being able to possess the enemies should you lose. Good job!
Thank You!
Really loved the art! Game has a really nice aesthetic. Cool concept, I really liked the puzzle sections with the ghost, would be cool to have more of those. Nice work!