That makes total sense. What was the main mechanic you wanted? And scaling is the bane of my existence coding-wise so at least we’re in good company
Viewing post in King's Grave (minijam 72) jam comments
I wanted to have NPCs that would fight for you, and whenever they died you would bury them and they would come back to life, maybe stronger. Also, use the bodies of enemies (or maybe allies too?) to overcome pressure plates and open doors. With stronger enemies to push players to use the allies. Let’s make an effort to scale our stuff better next time! :)