Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Danger ChargeView game page

A simple game about charging up your enemies, and using them to reach the end!
Submitted by Bernard_O (@TrueBRTK) — 1 hour, 28 minutes before the deadline
Add to collection

Play game

Danger Charge's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#1162.3723.750
Concept#1182.5304.000
Presentation#1262.2143.500
Overall#1302.2933.625
Use of the Limitation#1532.0553.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Bernartik: https://twitter.com/TrueBRTK

Software used
Godot as the game Engine, Aseprite as the sprite-making tool, BeepBox for the music, Bfxr for the sound effects.

Use of the limitation
Color coding different things, such as enemies and hazards being orange, and the player and their objective being green

Cookies eaten
none :(

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Tough, but really great mechanics! Good job leading the mechanics in. Good work!

Submitted(+1)

This is actually a really original little puzzle game. It took me a little while to wrap my head around the central conceit: you  "charge" enemies to make them attack you (either by ramming you or by shooting you), and you use those attacks to clear your obstacles. And the number of levels (10) is impressive for a jam game.

I enjoyed this a lot, but it was a bit too hard for me. Good reflexes are needed to dodge the enemies and their bullets.

Thematically, I'm not certain what is going on here. It is difficult to read the sprites, and there is not really any animation. I would also have added just a bit more information on the HELP screen to help players get started.

Submitted(+1)

This is a great concept, steady difficulty curve, fun little  puzzles!! Really well done!
Unfortunately the music is a rough, a little too fast and sharp for my liking but visual and mechanical design are tops-blooby!