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A jam submission

Sweet DreamsView game page

We all have dreams worth exploring. Thats all there is to it.
Submitted by Raiku (@Raiku29) — 16 hours, 16 minutes before the deadline
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Play this lucid dream

Sweet Dreams's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#193.6673.667
Presentation#283.4443.444
Overall#393.0833.083
Use of the Limitation#402.8892.889
Enjoyment#642.3332.333

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Just me, RykuzuStudios

Software used
Unity, FamiStudio, PixilArt

Use of the limitation
Dreams can be filled with ease and sometimes challenges. There are things that weigh you down physically and mentally, which is how I interpreted the theme in this game.

Cookies eaten
Do peanuts count? hehe

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Comments

Submitted (1 edit) (+1)

Like some of the other comments mentioned, I too struggled with grasping the abstractness of it, but that doesn't mean it was bad. Despite being confused, I still liked the vibe of the atmosphere!

Points for originality for sure!

Developer

Thanks for the feedback! Can I ask what made you confused about it so I can make sure to keep this in mind nextime?

Submitted(+1)

Certainly! Some of the abstractness was just over my head, which could just be a me thing.

Finding the "W" took a bit at first cuz I had interpreted the "W" showing up on the right side of the screen to mean the "W" was to the right. It was only after a few tries I realized I needed to pay more attention to it's brightness.

After that I spent some time exploring, but couldn't find the next letter. didn't see any hints of it around the edges of my screen.

Could just be this was my misinterpretation of things, but that was my experience. Good luck on future projects!

Developer(+1)

Ohhhh I see. Thanks for that! I wasn't really thinking about it being interpreted that way. That could definitely be a learning lesson there.

Submitted(+1)

A very cool concept with a nice vibe. The music did begin to hurt my ears after a while though, could maybe use something a bit softer. I think using weight as something a bit more abstract than physical is interesting, but you run the risk of players just not getting it. I had to read the description and other comments to really understand it. Gameplay wise I was kind of lost, which maybe was the intent, but I wasn't sure.

Developer

Thanks for the feedback! I did consider the fact players may have been lost, but I didnt consider all the possible factors. I now realize it could get a bit confusing gameplay wise. I wanted players to wander through, but at the same time have an idea of where to go. I'll keep all this info in mind nextime.

Also, apologies for the music! I'll keep that in mind nextime.

Submitted(+1)

It's a really hard balance to strike for sure, and sometimes you can't achieve your vision without leaving some people behind. Good luck!

Submitted(+1)

I think that the use of the limitation and theme here is super original and very inspirational, the game filled me with deep thoughts all through it's duration, how our heavy thoughts can sunk us and how wisdom through all those experiences can redeem us... I don't know if i'm the only one who has interpreted it this way ^^"

Developer(+1)

Thanks for the feedback! You're right on point with that message I tried to send through this game. We get wise through our mistakes and as we get more wise, theres still more challenges to come. I'm glad it put you into deep thought.

Submitted (3 edits) (+1)

The game has a really cool concept. It's just that it's Super Confusing. If the player had a little more help it would be amazing

Submitted(+1)

I like the abstractness of the game but I feel like it just confused me, haha. I found the letter W (although I didn't hear any ringing) and couldn't find any others. I was getting lost all the time, and the "curse" mechanic left me somewhat frustrated. The music is cool though - it sounds like authentic NES music. Overall I really think this game has a lot going for it, the player just needs their hand held a little more

Developer

Thanks for the feedback! Its clear to me I should of added more guiding systems to lead the players through that world. I'll make sure to keep that in mind nextime. And I'm glad you like the music. I was going for an NES type of mood for the game. hehe

Submitted(+1)

I really like the game but its too complex. I've read the description but a tutorial should be better :)

Developer(+1)

Thanks for the feedback! I should of kept that in mind. I'll add a short description to the game to help give a clearer understanding.

(+1)

It might just be because I'm not really good at abstract stuff, but I could not find the circle thingies and spent way too long wandering around the darkness D:

Developer

Thanks for the feedback and playing the game! I was trying to come up with lots of ways to make it a bit easier to explore the area and find the letters. It appears I should of came up with a bit more ways.