This is very well made, and I think for what it is trying to be it accomplishes it very well. I just don't think it's a game I would enjoy much, and doesn't feel like weight it a real factor. From a pure gameplay perspective it's doesn't really factor in much.
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Magic Roulette's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #42 | 3.000 | 3.000 |
Concept | #65 | 2.556 | 2.556 |
Overall | #74 | 2.278 | 2.278 |
Enjoyment | #77 | 2.000 | 2.000 |
Use of the Limitation | #89 | 1.556 | 1.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
one
Software used
Godot, Blender, Krita
Use of the limitation
This game simulates weight, gravity, friction. Without the weight, the roulette would spin forever.
Cookies eaten
0
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