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CollectYourCourage's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #32 | 3.300 | 3.300 |
Use of the Limitation | #35 | 3.300 | 3.300 |
Overall | #52 | 2.925 | 2.925 |
Enjoyment | #60 | 2.700 | 2.700 |
Presentation | #83 | 2.400 | 2.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Efe
Software used
Unity
Cookies eaten
2
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Comments
A little difficult. But it's interesting that each stage has a different concept.
One really small point.
In the first stage, the player collects keys.
However, keys are usually one-to-one correspondence. It looks like a very important item in terms of representation.
In the game, it doesn't matter which key you collect, as long as you collect 10 of them anyway, but the key seems a bit exaggerated for that motif.
Thanks for your feedback :) You're right. I should've used another object but I'll use anymore. Thank you again for your key point.
One thing I would recommend is to add visual feedback of some kind when taking damage. I liked the game though. It's got some fun ideas, and I love how much variety there is between levels. Well done :)
Thanks for your feedback. You're right. With everygame we learn new things. I'll update the game with your advice and new levels :)
Really weird but fun game. I didn't manage to get past the second level/stage but I really enjoyed playing the game. It really had an original concept. The music was also really nice and I absolutely loved it. An amazing game :)
If you have time please also check out my game and rate it :)
Amazing job buddy :)
I'm glad you enjoyed! Thanks for your comment :)
I will :)
I like the concept that each level is played differently, 2nd level was a nightmare to pass, I love the mechanic that a gravity changes, but I have no f___ing clue when that happens, I looked at timer, I looked at foodcount, maybe connect the gravity to something of that.
Thanks for your feedback :) It takes 15 or 20 seconds to change gravity :D
It was a little hard for me, couldnt get past second level hehe ;)
Yes, because of courage theme :) I thought the player should take risk and be careful about gravity to collect foods.