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(+1)

A little difficult. But it's interesting that each stage has a different concept.

One really small point.

In the first stage, the player collects keys.

However, keys are usually one-to-one correspondence. It looks like a very important item in terms of representation.

In the game, it doesn't matter which key you collect, as long as you collect 10 of them anyway, but the key seems a bit exaggerated for that motif.

(+1)

Thanks for your feedback :) You're right. I should've used another object  but I'll use anymore. Thank you again for your key point.