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Zilla's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #56 | 2.003 | 2.833 |
Presentation | #56 | 2.121 | 3.000 |
Concept | #59 | 2.003 | 2.833 |
Overall | #63 | 1.827 | 2.583 |
Use of the Limitation | #73 | 1.179 | 1.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Game Maker Studio 1.4
Use of the limitation
Puny humans don't understand Kaiju, they fire first and ask questions later.
Cookies eaten
2 dozens or, probably, more.
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Comments
I love how text appears above your head when you jump over things or eat the toxic waste, it gives it a cool arcadey feel (: It did feel a bit slow to me, and I think it would be nice if it sped up as you played, but that could have been annoying to implement.
I was afraid to break everything with the speed up and not be able to clean it (though, honestly, it's a problem of one var tied to timer). I ended up giving Zilla a little jolt instead, so it moves about quarter of a screen in 60 seconds.
I'm deffinetely add speed scalling later.
STYLISH! Sometimes I just lost the ability to jump halfway through the game, but other than that it was fun. I like the art style and the little kaiju is super cute.
Thanks! I thought I fixed it >_>. The hard fix is to press "P".
Out of all the games, I played so far I felt this Kaiju was the most adorable.
Considering there's a game with literal baby Kaiju and kaijus, made from spheres (in your game ;)), that's a high praise!
Your game as a whole is actually pretty memorable or should I say... STYLISH!
YUMMY!