Sweet concept having to balance how much air you have. A really good use of the limitation as well. Awesome visuals and some really groovy music! Great fun.
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CrimsonBubble's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #39 | 3.608 | 4.167 |
Concept | #52 | 3.464 | 4.000 |
Overall | #62 | 3.284 | 3.792 |
Presentation | #72 | 3.175 | 3.667 |
Enjoyment | #80 | 2.887 | 3.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
10 team members (listed on in-game credits screen). willowed (https://github.com/willowed), BarretWallace (https://github.com/jidian0520), Damon (https://github.com/pvdoriginal), Pringle (https://github.com/LivingInCodeYT), Max (https://github.com/PixelLifetime), bUMSNUG (https://itch.io/profile/lilligant101), Mellyn (https://mellyn.itch.io/), Qweny (https://itch.io/profile/qweny), Scotty Rich (https://soundcloud.com/scottyrichmusic), Socks.
Software used
Unity
Use of the limitation
The player is a bubble and shoots out mini-bubbles as bullets.
Cookies eaten
Considering the entire team, over the whole 3-day dev period? probably close to 50
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