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Bubble Gator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #70 | 3.250 | 3.250 |
Presentation | #73 | 3.125 | 3.125 |
Use of the Limitation | #73 | 3.125 | 3.125 |
Overall | #81 | 2.938 | 2.938 |
Enjoyment | #123 | 2.250 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Pineberry Fox
Software used
GBDK, PikoPixel
Use of the limitation
Blowing bubbles to catch the fish depletes your limited oxygen supply!
Cookies eaten
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How was your experience with Mini Jam?
it was fun, and a good learning experience! got tooling set up for the game boy, so now i can do more on that!
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Comments
So cool that this is an actual Gameboy game! Would love to see you somehow get it running on an actual gameboy :D
you can add something like a "tutorial" to make it clear, i guess (?
Its awesome that you were able to make a game for the GB o: Real good use of the limitation as well! It is a little too difficult tho, trying to catch a fish at the bottom area is basically a death wish.
The visuals look great whether or not you consider it works on the GB! Some SFX for stuff like catching fish and such would have been nice, but what you got overall is really neat!
Very creative concept!
As a huge fan of the gameboy, this was a lovely entry to see! Game was an interesting enough concept to be enjoyable, but having some sort of sound or feedback to capturing fish would help make sense of it.
i absolutely agree that sound would help a lot! unfortunately it’s not something i learned how to get working this weekend, but, next time! thanks for playing :3
Wow. Is it a game for GameBoy ?
it is indeed! plays on any Game Boy emulator :3
wanted to try something new this time around, and “make a Game Boy game” has been on my list for a while
This is what game jam for! Good job!