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A jam submission

Bella's bubbly buzzView game page

play this game made for mini jam 84
Submitted by Doloramen (@Doloramen)
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Bella's bubbly buzz's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#1521.4292.333
Use of the Limitation#1541.2252.000
Overall#1561.2252.000
Presentation#1571.2252.000
Enjoyment#1571.0211.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
There were 3 people who worked on this game: Doloramen, DurgerKing and Zenith

Software used
Software used: Unity 2020.2.5f1, Aseprite

Use of the limitation
We incorporated it by tying the amount of bubbles you have to your life. You cant live if you cant breathe.

Cookies eaten
at least 4

How was your experience with Mini Jam?
The jam was fun to do, the lack of communication and experience with the team slowed us down a bit.

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Comments

Submitted

Nice work, I like what you've got going on! The art makes for a great experience. Keep it up!

Submitted

The visuals are brilliant, the idea for the limitation was also good.

Its sad you weren't able to implement more stuff / gameplay. But what you got isn't all bad so I hope all goes well if you try to continue the project. 

Also, nice sign.

(+1)

uwu thank you I worked hard on the visuals

Submitted

Cute art. Background is lacking of paralax.

Submitted

I'm sorry to say that but the game lacks soul, it would have been better with music and a more worked UI, it could have been good to explain the controls in the game too (unless they are explained somewhere and that I didn't pay attention), it's a shame because there was a good idea and the level assets are really good :(

I mean to be fair we had a limit of 3 days to implement what we did, we had music written for the game, we couldn't implement it within the time frame. The controls are explained in the download page,  but yeah we should probably get to implementing signs in game that explain controls. We had a lot of ideas for the game, it's just that the time limit kind of neutered us a bit.

We probably will update this game in the future, we just need a break lol.

Submitted

I understand, we had to have 5 levels in our game, in the end I did a bit of nonsense with unity collaborate and the 4th level which was 100% finished is not in the final build whereas it was sensible To be there, there are also 2 problems with the UI and a bug in the 3rd level, I only realized it yesterday and it made me panic a little because I didn't want to update the build before the end of the jam votes, so I wait for the end of the jam to upload the real version (we have a lot of unused content in our game in addition)