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A jam submission

Pesky PangolinView game page

Got himself cursed, now he must pay the worst.
Submitted by TylerCode (@Tyler_Code) — 2 minutes, 13 seconds before the deadline
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Pesky Pangolin's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#363.4003.400
Concept#433.5003.500
Overall#463.2003.200
Use of the Limitation#473.1003.100
Enjoyment#812.8002.800

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
Unity, Rider, Substance Designer

Use of the limitation
The curse gets you in one minute. I wanted to expand on it more with "sands of time" but ran out of mine so.

Cookies eaten
Literally 2 bites of one

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Comments

Submitted

Cool, I liked it! I have only one wish: if you made control of the camera with the mouse, it would be much easier to navigate and control the character. The rest is super! Thanks, I enjoyed it!

Submitted

nice game! i don't like how you cant move when you are jumping tho. made for some wacky movement. really fun tho

Submitted

Love the lil pangolin! The controls are very difficult to manage and couldn't get the hang of the jump, but the assets are really cute :)

Submitted

Loved the mechanics! But the Cacti are cheating, passing through pillars! =/

Submitted

Great visual style and nice gameplay systems. Performance was pretty rough through.

Submitted

Best Sonic game!

(I flew out of the map)

Submitted

Great game, just one thing: I dont understand, how to jump/roll. I pressed spacebar and sometimes I jump and sometimes I roll... And I don't understand what is "spacebar DOWN" or "spaccebar UP".

Really liked visuals and music of the game :)!

Submitted(+1)

The music and visuals are great, not a big fan of the controls though.

Submitted(+2)

Cool visual and awesome background music. But controls are too sensitive

Submitted(+2)

Nice visuals, hard to control though.

Submitted(+2)

I liked the tone and the look of this game, but I had some difficulty with the movement. I'd like some air-control when jumping, and a bit quicker movement over all I tried a lot of times but had to give up in the second room. The visuals where really nice though! :D

Developer(+1)

Thanks, I do agree on the air control bit. It makes the second room super tricky. Glad you liked it I’d definitely like to refine the movement controller and patch the game up.

Submitted(+1)

Looks pretty nice but hard to control/aim. It feels nearly impossible to reach some platforms/coins. So I gave up in the second room :(

I like the music in the background. And with the ticking you get constantly reminded about the timer which is running down. 

Developer

Yeah I wish I had just one extra day for the movement controller code so I could have popped in some air-control. I like this idea but it definitely needs another iteration.

Thanks for playing!

Submitted(+2)

Enjoyed this one. Pretty visuals and concept. Camera movement not satisfying.

Developer(+1)

Thanks, along with the controls I think the camera movement needed another pass. Or even just allow the mouse to override it.

Developer

Bit off more than I could chew (as one does). There is no win state, lots of sounds missing, mute button doesn’t work?, UI never got refreshed, some lighting issues, could have used another art pass.