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GoldHack's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #8 | 3.722 | 3.722 |
Overall | #19 | 3.583 | 3.583 |
Enjoyment | #22 | 3.556 | 3.556 |
Presentation | #30 | 3.500 | 3.500 |
Concept | #38 | 3.556 | 3.556 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2 (AnubisDunk, niceiicux)
Software used
Unity, Aseprite
Use of the limitation
Escape with chest before time runs out.
Cookies eaten
16
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Comments
This was fantastisc! After a few tries, I managed to get away with just over a second on the clock. I was a bit unsure about what I was supposed to do the first time, the yellow marks at the circut ends was so small I didn't notice it at first. But when I'd found out about the mechanics, I had to beat it. :D
Thank you! Our game is finished for like 20% and puzzle final design should've been different, this one was just for testing purposes. As I mentioned in other comment - game was originally planned with 5 different puzzles, but didn't have enough time for it unfortunately :( Glad you liked it tho!
Really liked it! Fun lil game, got it on my second try with 10.6 seconds left :)
Thank uou!
nice idea for the mini games!
Thank you!
I got really into it, it was hard but at the end i was able to do it, the only problem was that with coffer your hitbox gets almost too big to get out
Thank you! May be we need to fix that... haha
Nice game!I love the idea
Thank you!
Do you want to try my game too?
I likes the puzzles with the timer. Especially since I couldn't see the timer, it added more suspense to the game.
Thank you!
The puzzles and timer go together quite well, nice take on the theme. Great Job!
Thank you!
Simple and intuitive! Having the timer mostly out of view added a nice amount of tension
Thank you!
Cool idea, although very hard. I can only ever manage to get 3 of the computers hacked before I run out of time.
I really like the artwork, very garys mod esque with wires trailing everywhere and open computer parts.
Thank you! Your game is one of my favourites on this Jam :)
The robbery idea is not bad. It's a pity there is no sound or music, there is a lack of a menu and a restart of the level. Visual 4 out of 10 thieves.
I know, development of this game "ate our time" :( It's not actually finished, even visuals. We implemented only like 20% of what was originally intended for this game...
Ok, good luck)
Nice idea of implementing concept/limitations. First I was looking for the counter then I found him =D.
The game looks really good and the level has some nice details :-). But I really miss music and sound effects.
Besides that the game is really intuitive. Without reading the description it is clear what to do, where to go and where to escape.
Good job!
(I escaped on 2nd try with 6s remaining)
Thank you! As I mentioned in another comment, really dind't have enough time to implement everything :(, and sfx with music was the last concern, because the game didn't even work
It took me 3 tries, nice one
Thank you!
Cool game with nice puzzle mechanics!
Thank you!
The idea was to create 5 different puzzles, but we got burned out really fast and had no time to finish everything that was intended for this game. Also, originally we were going to work as a team of 3, but one teammate, unfortunately, couldn't work with us this time.