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Vroom Vroom's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #31 | 3.250 | 3.250 |
Overall | #51 | 2.688 | 2.688 |
Enjoyment | #53 | 2.500 | 2.500 |
Use of the Limitation | #55 | 2.667 | 2.667 |
Concept | #70 | 2.333 | 2.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Alli Cunnigham
Software used
Unity
Use of the limitation
You cannot stop driving forward.
Cookies eaten
Like 6 double stuffed oreos
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Comments
Pixel art looks good , but use of the limitation is very lazy . I'd appreciate it a lot if you could check my game too.
Art seems to be your strong suit so if I were you I would focus more on that. And making the game more player friendly would make it much better such as adding a tutorial and adjusting the hitboxes. Finally if you add a twist to the classic endless runner it would make your game more unique and make it stand out.
Not the most original of concepts, and I think the execution in gameplay is a bit 'harsh' too (smoother up-down movements, and more forgiving hitboxes, would be great), but I do really like the pixely artwork, so I still have a good feeling about it overall.
I really like the bus, as it is good and bad at the same time, but this game has some issues:
1. Put more effort in the UI. Use a different font then arial.
2. Make the game more unique. This unfortanetly at the end of the day isn't more than a classic endless runner, it has nothing special.
Other than that, great music and graphics. I hope the feedback helped you, it would be really cool if you could check out my submission too. :)
Great music choice. P.S. I Found a bug. I just sped up to the far right, I cannot see my car anymore but I'm gaining score and not getting hit at all. Can fix that with a Collider on far left and far right that doesn't affect anything but the player.
Thanks for playing! I will be sure to fix that bug, thanks for finding it!