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A jam submission

Catch Me!View game page

Run away from your brother Jack who wants the remote and find keys to progress through levels.
Submitted by CodingCrate — 18 hours, 50 minutes before the deadline
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Catch Me!'s itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#243.4243.424
Enjoyment#253.2733.273
Overall#323.2353.235
Concept#323.2423.242
Presentation#463.0003.000

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Only me(Bubble11)

Software used
Game Engine: Unity, Graphics: Piksel, Sounds: JSFXR, Music: Cubase

Use of the limitation
You can't stop or else you get catched.

Cookies eaten
None

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted

I can't move?

Developer

Try reloading the page, click on the window with the game again, and if it still doesn't work then maybe try a different browser 

Submitted(+1)

I loved this game! However I found a bug where you can move before the game starts, which gives you a huge advantage. Other than that I really enjoyed playing through!

Developer(+1)

Oh, i fixed that bug but then I changed something and the bug was there again... :D

Developer (1 edit) (+1)

But thanks a lot for your feedback! I really appreciate it.

Submitted(+1)

Cool game! I think it would benefit a lot from a change in the hitboxes, it can be quite frustrating, especially in the last level, otherwise pretty fun :)

Developer(+1)

Thanks!

Submitted(+1)

+ The game is pretty fun.

+ The running animation is kinda hilarious and fun to watch.

+ John runs pretty fast which makes the game pretty challenging and more fun to play.

+The fast music adds to my excitement of running from John, nice one. ;)

-In my opinion you need to make the colliders more visible as colliding with them and not being able to move from some areas that seemed open to move from made it a bit annoying.

-More levels would make the fun go on. ;)

Developer(+1)

Thanks a lot for the detailed feedback!

Submitted(+1)

Music is enjoyable. Collisions are a bit clunky at times. Randomizing key locations would create more longevity / variety  for the game.  Fun game.

Submitted(+1)

I found myself getting stuck on the furniture a lot on the last level.

on the last level it seemed like if you went to check one side and the key wasn't there, the brother would basically trap you there since you couldn't fit through any of the gaps. 

Would have liked to see more levels and better level design (getting stuck on the last level)

Good job finishing your game!

Developer(+1)

Thanks! The getting stuck was mainly because I changed something really important with the collision last minute and didn't have any time to fix the level design.

Submitted(+1)

You could always make some changes, if you fix it I wouldn't mind playing again

Developer

Thanks a lot, but i personally like to work on a game during the game jam and not afterwards :) 

Submitted (1 edit) (+2)

Doesn't make sense for me that you need to mouseclick on the magnifying glass to search somewhere, this action would be better suited for a button. Also sometimes I got stuck trying to go through some gap in the furniture I couldn't, because the colision is much bigger than the sprites.

Anyways, amazing run animation

Developer

I know, the run animation is trash XD

Submitted(+1)

Interesting concept, I think this game has potential, but it needs a bit more variation.

Developer

Thanks for the feedback!

Submitted(+1)

Funny game with a large capacity for improvement. I like the idea of escaping the brother. Previous authors mentioned problems with collisions, I experienced that too. It would be cool to make gameplay more complex, for example, the player could destroy something or rotate to change the shortest way from brother to you. I hope you will polish that idea ;)

Developer (1 edit)

Nice ideas! :D

Submitted(+1)

fun game! i like the music and also enjoyed the cut scenes at the beginning and the end. i think the colliders are a bit too bulky though, it’s a bit hard to navigate through the levels.

Developer

Thanks for the feedback!

Submitted(+1)

very cool! easy to understand and very funny!

Developer

Thanks a lot, i'm glad you enjoyed it! :D

Submitted

very cool! easy to understand and very funny!

Submitted(+1)

Love the music, and the use of the limitation. It's an amazing game. But 2 things I would say is that the collider boxes were very confusing and the key could be randomized!. But overall a high rating for me :)

Developer

Thanks a lot! These are all very good points!

Submitted(+1)

Great game but the collisions were very strange as Jack could go through areas easily whereas the player could not. It also fits with the limitation quite loosely and it has no connection with sports. Very cool concept though and I enjoyed it a lot overall.

Developer

Yeah, i kinda thought that playing catch is kind of a sport.

Submitted(+1)

This is my favorite so far. It's pretty complete as a game.

I did bump in to some annoyances, for example, when clicking around in panic while dying, I accidentally clicked the button that restarted the game because there's no pause between dying and that menu :P Also, once I found and caught the key but somehow I couldn't get through the door in level 2? Maybe some collision boxes that are a bit off? (could just be me though).

Either way, I give it high ratings because it's a playable game from start to finish, and every aspect of feels 'well done', which is rare for a jam game!

Developer(+1)

Thanks a lot! This really makes may day! Yes, the collider of the  door in the kitchen is kinda off!

Submitted(+1)

Awesome game! Very good use of the limitation!

Developer

Thanks!

(+1)

Really enjoyable game man!

Developer

Thanks! :D

Submitted(+1)

Love the game man good concept very nicely presented (:

Developer

Thanks a lot! :)

Submitted(+1)

Great game!!!

PROS:

1) The music is ear candy.

2) The player is informed about the game elements in a well-thought-out sequential manner.

3) The game is very engaging, keeps the player hooked with minimal elements.

POSSIBLE IMPROVEMENTS:

1) The brother can use a smarter AI rather than just following a straight path to the player. The current approach makes him float over objects like a ghost.

2) The location of keys can be randomized.

Developer(+1)

Thanks a lot, i really appreciate the feedback! It would have made much more sense to randomkze the key location, you're right. Also, i tried to make the brother not float over everything, but then he got stuck and that wasn't that good either, i definetly should have spended more time on the pathfinding. But thanks a lot! :D

Submitted(+1)

I like how you use the limitation, but the collider for door in level 2 is kinda confusing.

Developer

Oh yes, i know that, that's because i had a game-breaking problem 20 minutes before i had to submit,  and i made a lot of changes  before i found the thing that fixed the bug, but didn't have the time to unchange these changes. :)

Viewing comments 21 to 2 of 21 · Next page · Last page