Like for example could i use RNG for snow particles coming from the side of the screen. Also could i use something thats typically random but not really like the dice from the king dice fight in cuphead.
Nope. As from the description: " Non gameplay things like particle effects are also effected by the limitation."
sorry i didnt see, thanks
If we use the particle effect system from Unity without random spawn of the particles is it okay?
I do not know how Unity calculates the other parameters for the particle spread (Loop, Ping-Pong), does it use RNG?
i dont know i dont use unity