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Movement Is Relative in Space's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #5 | 4.000 | 4.000 |
Concept | #15 | 3.818 | 3.818 |
Overall | #19 | 3.545 | 3.545 |
Enjoyment | #35 | 3.182 | 3.182 |
Presentation | #38 | 3.182 | 3.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Ayrat
Software used
Unity3D
Use of the limitation
Player can only move for 5 seconds, if more - he dies.
Cookies eaten
Six coockies and two chocolates were consuming during the creation of this game!
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Comments
I like the story, and the concept. Really string presentation over all. Its missing a little polish, but overall good job!
That is a great use of the limitation!
The idea of limited move is great and visuals super-nice. It’s a shame that you didn’t add sounds! It’s just a little effort compared to the rest and it improves the game feel hugely. Same with the font of the logo. But for a Jam, very good!
That grappling hook is very oreginal and funny concept, It could be done more smoothly as it was hard to hit object and controls were little clunky, but when it work it was a blast. Especially liked the risk reward balance on those fast asteroids.
Really fun, very original concept. I do with I could skip the dialogue by clicking through it. Also, some sounds would help a lot.
Thanks for playing! Sorry for the unskippable dialogues, now I can see how annoying they might be xD