Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Movement Is Relative in SpaceView game page

A project for a game jam
Submitted by Ayrat24 — 8 hours, 7 minutes before the deadline
Add to collection

Play game

Movement Is Relative in Space's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#54.0004.000
Concept#153.8183.818
Overall#193.5453.545
Enjoyment#353.1823.182
Presentation#383.1823.182

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Ayrat

Software used
Unity3D

Use of the limitation
Player can only move for 5 seconds, if more - he dies.

Cookies eaten
Six coockies and two chocolates were consuming during the creation of this game!

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I like the story, and the concept. Really string presentation over all. Its missing a little polish, but overall good job!

Submitted
Such a strong idea, and so poorly executed...
It's really interesting to play even now. But it takes a lot and a lot of polishing.
And I see that you can make it, because the camera works pretty nice. Please, find 
an artist, you will make great games!
Submitted

That is a great use of the limitation!

Submitted

The idea of limited move is great and visuals super-nice. It’s a shame that you didn’t add sounds! It’s just a little effort compared to the rest and it improves the game feel hugely. Same with the font of the logo. But for a Jam, very good!

Submitted(+1)

That grappling hook is very oreginal and funny concept, It could be done more smoothly as it was hard to hit object and controls were little clunky, but when it work it was a blast. Especially liked the risk reward balance on those fast asteroids.

Submitted

Really fun, very original concept. I do with I could skip the dialogue by clicking through it. Also, some sounds would help a lot. 

Developer

Thanks for playing! Sorry for the unskippable dialogues, now I can see how annoying they might be xD