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A jam submission

Lost in VRView game page

This game was created for the MiniJam, in 3 days. Absolutely horrible lmao
Submitted by Th3V1d — 5 hours, 18 minutes before the deadline
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Lost in VR's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#921.9603.667
Concept#1081.7823.333
Overall#1101.5142.833
Presentation#1101.2472.333
Enjoyment#1161.0692.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
2

Software used
Unity, Photoshop, Bosca Ceoil

Use of the limitation
Your health decreases every time you move

Cookies eaten
Didn't really eat cookies, but a lot of sweets

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Comments

Submitted

The game was graphically very interesting. I was a big fan of the glitchy effects and the concept, but I had a very hard time navigating around. It seems like for each room, you can only switch back and forth once, there didn't seem to be a way to turn on and off the routers that I could find, and if you failed the first level, and clicked restart then climb all the way up or down, you were just stuck. The concept itself though was pretty interesting, just needed a bit of tuning. Nice job!

Submitted(+1)

I enjoyed this one, the concept was good for a simple puzzle game and I liked a lot of the visual glitchy effects. The graphics were a little at odds with each other, few clashing textures and sprites, but nothing too bad. You also had a tutorial! Which is always a plus for a game jam!

The gameplay made me think occasionally, trying to find the optimal path, which is good. It was more of a taste of the concept though, as the mechanics didn't have enough time/levels to be fleshed out properly. And maybe for such a small game, just going from one level to the next rather than using the level select room (which did take some time to get back to the door on a death) would be nice quality of life. 

Also moving into a wall on the level select created an... interesting... glitch. Don't worry about it as all game jams have plenty of minor glitches. I just found it funny as the character slowly dances into the wall.