I enjoyed this one, the concept was good for a simple puzzle game and I liked a lot of the visual glitchy effects. The graphics were a little at odds with each other, few clashing textures and sprites, but nothing too bad. You also had a tutorial! Which is always a plus for a game jam!
The gameplay made me think occasionally, trying to find the optimal path, which is good. It was more of a taste of the concept though, as the mechanics didn't have enough time/levels to be fleshed out properly. And maybe for such a small game, just going from one level to the next rather than using the level select room (which did take some time to get back to the door on a death) would be nice quality of life.
Also moving into a wall on the level select created an... interesting... glitch. Don't worry about it as all game jams have plenty of minor glitches. I just found it funny as the character slowly dances into the wall.