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Crow's change's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #162 | 2.475 | 2.625 |
Concept | #177 | 2.475 | 2.625 |
Overall | #198 | 2.151 | 2.281 |
Enjoyment | #206 | 1.886 | 2.000 |
Use of the Limitation | #225 | 1.768 | 1.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
I was only me KuroManeko
Software used
Godot
Use of the limitation
Time limit so u can't stop moving if u want to win
Cookies eaten
around 2 packs
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Comments
You managed to build an intriguing world, I really wanted to become a human. The start gave some feeling of urgency. I liked it. Sadly the game was too hard for me, I think I managed 4 feathers.
Since there was a time limit, the crow felt a bit slow.
Thank you for your feedback I'm glad you kinda liked it
I didn't realise it was too hard because I didn't test it well enough :< I will make sure to not make the same mistake again.
The crow is a bit hard to see over the background, I think you need more contrast here. It is very frustrating to have to start all over again after falling into a pit, especially considering that some jumps are really tight and you don't have any fail safe like coyote-time (I'll let you look that up if you don't know what it is). Something you could do that would be pretty easy but fix that would be to widen the collisions boxes of the platforms so it would be slightly wider than the visual, so jumping off those would be a bit more forgiving. The jump feels good.