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A jam submission

Delivery SmashView game page

Smash the wrong deliveries!
Submitted by Abstract Kessoe — 48 minutes, 43 seconds before the deadline
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Delivery Smash's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#193.0713.071
Theme Implementation#223.2143.214
Overall#232.6072.607
Special Feature Implementation#252.8572.857
Fun Factor#272.2862.286
Audio#272.2142.214
Gameplay#282.0002.000

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is your game related to the Theme and Special Object?
You have to help the delivery man to fill his van. You do this by smashing the wrong packages with a sword.

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Comments

Submitted(+1)

I really liked the way you interpreted the theme and the special object, very creative. I found the gameplay a little unfair at times, I couldn't always hit the objects because it looked like the sword was too far away, but I still enjoyed it. Good job.

Developer(+1)

I'm glad you liked it :D

Submitted(+1)

Nice Game!

Polished and simple, EXACLY what most peoples should do on their first Game-Jam. I would say that the speed of delivery was a bit too fast, I would’ve based the difficulty not on reflexes but on sorting the good elements from the others (so having multiples element on the same conveyor), otherwise I do not really see the point of the sword. Audio is good, I know there is no musics, but there is sound effect and I’m glad you took the time to add that. Graphic wise it’s a 5/5, cool and simple graphics. I definitely noticed the default unity texts oc (importing a custom font is really easy and allow you to make your game stand out a lot) but that doesn’t change the fact that the game is really polish and looks good. Well done! Amazing game, and congrats on your first game-jam (I think, right?)! You did an amazing job!

GG!

Developer

Thanks for your comment! It is indeed my first game jam. I'm glad you like the graphics. I will incorporate your feedback into an update of the game. In the update I will make the sword work better and lower the difficulty a bit (from normal mode).

Submitted (2 edits) (+1)

I much like the unique idea and polished graphics (except the default Unity text,  but we've all been there ðŸ˜‚). The fact that I could not move along the conveyor belt felt a little claustrophobic and it would also give me better control when aiming on the objects I want to remove. Difficulty was quite overkill for s new players, so I would make it much easier. But overall a nice concept, that could be extended into a fun chill game.

Developer(+1)

Thanks for your feedback :)