Great execution! Some basic tutorial wouldn't hurt, I struggled a bit at the beginning with how the main game mechanics work. But once I understood how it worked, it was a very pleasant experience!
AdamDevv
Creator of
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Moc děkujeme za zahrání a za zpětnou vazbu 😉
Konec je dělaný hodně na rychlo, takže je zde hodně nedokonalostí. Patří mezi ně i zmíněný chybějící endgame screen a taky bug kdy se hráč teleportuje do prvního levelu.
Chce si to prostě na to skládání a ladění levelů nechat více času než pár posledních minut 😄
I liked the soundtrack, would make the loop a bit longer tho. I also found a bug where you could get stuck in a wall in a ghost mode and dodge all the "enemy" cubes. Maybe some extra graphic adjustments would come in handy. I could imagine some cute smiley faces on the "player" cube and some extra feedback when you dodge the "enemy" cubes. Or just learn with Unity 2D lightning and post-processing. You wouldn't believe how easy it is to make game look good with just adding lightning with post-pro. Anyway, could be a good mobile game.
TIP: If you struggle getting small amount of reviews, try building your game on web, so people don't have to download it. If you do that I promise the amount of reviews will increase ;)
I much like the unique idea and polished graphics (except the default Unity text, but we've all been there 😂). The fact that I could not move along the conveyor belt felt a little claustrophobic and it would also give me better control when aiming on the objects I want to remove. Difficulty was quite overkill for s new players, so I would make it much easier. But overall a nice concept, that could be extended into a fun chill game.
Man, this is really well made game! Nice decent sound design and simple mechanics (which actually had to be pretty hard to code) makes it such a chill game I would play for hours.
I suggest making objects like levers and buttons to snap to ground in editor since it doesn't make sence to give them psysics. And also adding an ability to drag and drop objects that are already placed in game so you don't have to delete and place the again every time you want to move anything just a tiny bit. Those changes would make it brilliant!
Shame you didn't make it in time, hope you will manage to do so next time ;)
Really fun and well made game. I love how you managed to incorporate an actual story with fun visual, which fits the game.
I would suggest adding option to restart level with keyboard, so you don't have to point and click with mouse every time you fail (oh and there's a lot of it :D)
Also would love to have gamemode without barrels, I just want to SMASH THOSE TREES!
Very good job! ^^
Not bad at all ! When this game is finished, I can legit imagine me playing and enjoying this for hours.
My observations so far:
1. Normalize look axises (when you move mouse diagonally, your sensitivity is actually faster)
2. You are not able to dumb pickaxes
3. You can do a little surf on dropped item objects while spamming item drop with Q, sprinting and jumping
Good luck with your indie game, it surely has potential ! ;)