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File Knight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #5 | 3.813 | 3.813 |
Gameplay | #7 | 3.250 | 3.250 |
Audio | #11 | 3.188 | 3.188 |
Overall | #12 | 3.135 | 3.135 |
Fun Factor | #12 | 3.125 | 3.125 |
Theme Implementation | #13 | 2.938 | 2.938 |
Special Object Implementation | #27 | 2.500 | 2.500 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
The game is taken place on what appears to be an alien landscape, but is actually a human toe. Furthermore, a gigantic nail file chases you from behind, as the human is filing their nails.
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Comments
Just wow-graphics and theme implementation, pretty good audio and special object implementation, but without description I wouldn't have guessed where and what is the file it is. Luckily, I can read :D
we ran out of time to add the cut scenes at the beginning and end which would have explained that a bit better. Thanks!
Awesome way to combine "Not what it seems" and "File". Very elegant and creative. Really cool submission!
Love it, and very interesting take on the Theme!!!
Cool graphics and a great implementation of the theme. Great job!
Pause menu big plus! The File Knight fits the theme and very obviously has a file in it. The character design is definitely unique, and so is the story behind the world (I have never imagined what it would be like to run on a human toe as a miniscule little guy but now I've seen everything).
I know I had some control of the camera, but the shaking and camera moving all over the place got me a motion sickness. Sadly this is why I cound't finish the game after dying a few times.
Thank you! The pause menu was very polished thanks to our teammate Chratis. Also unfortunate that you couldn't finish the game. We could look into reducing screenshake intensity or turning it off all together with a setting. Overall we might expand on the game since it's a pretty neat project.
Epic graphics and unique theme + special object implementation, really like the player character design! Camera was a tad too sensitive but manageable, so good work with that. 馃尩
Very impressive visually, not a lot of 3D games around! Player character looks awesome and the animation is smooth. I would love to be a fly on the wall to see what the process was for you guys while making this game and what the division of labor was. Thanks for sharing!