i read the things and my plan was nothing for em so i wanted to make a platformer but il just find other one or i just start my own good luck everybody else
Changed your mind in 20 hours? You could've made a simple prototype in that time.
The thing about jams and even game dev in general is that making a game requires plenty of dedication and discipline.
And hosting a jam is a challenge in itself considering how unlikely you'll be able to get noticed and have participants at start.
I'm not trying to be an asshole, I'm just trying to give some advice.