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Onion Defender's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #65 | 1.600 | 2.167 |
Fun Factor | #68 | 1.600 | 2.167 |
Special Object Implementation | #70 | 1.969 | 2.667 |
Theme Implementation | #71 | 1.723 | 2.333 |
Gameplay | #71 | 1.354 | 1.833 |
Graphics | #71 | 1.477 | 2.000 |
Overall | #73 | 1.621 | 2.194 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Builder uses a Magical Shovel to create a road and Together with his trustful Animal Companions they defend the precious Onion.
You need to create 30 Road Tiles in order to spawn your Precious Onion, and only then you can spawn the wave.
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Comments
I figured out for a long time what I need to do, maybe something was bugging me and it just didn’t work. (but in the end everything turned out, the game is interesting!
I do like tower defense games. It was interesting to come up with the best path to get maximum use out of my towers. I ended up sitting on a spiral like path and then a snake like path so the enemies would double back on themselves. I did run into an interesting problem where if I spawned the onion on the purple spawner, it would create a tonne of lag in the game.
It would be cool to add some additional tower attack types in the game!
Thanks for the feedback and trying out the game.
Absolutely, we'd add more towers, more range and attack types as well but the time was limiting :P
In my opinion, the game has the potential. However need some more instructions on how to start wave and what towers I can place at the moment. Nice job!
Thank you for those kind and motivating words!
I agree, we should have added more info on the starting logic.
Couldn't start the wave, the button didn't do anything. As a project for a beginner to study the unit, it will do. I recommend to deal with the layers of sorting sprites, so that the placed buildings are not on top of the character. Another tip - to make pixel art more pleasing, all objects should be on the same approximately pixel scale. You have large pixels on the background, and small ones on the hero, because he himself is small. Either more of it, or replace the sprite. Good luck.
Hey, you can start the wave only when you place all the road tiles. It is set to 30.