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The Caretaker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Implementation | #43 | 2.735 | 3.429 |
Special Object Implementation | #44 | 2.735 | 3.429 |
Graphics | #58 | 2.279 | 2.857 |
Gameplay | #68 | 1.595 | 2.000 |
Overall | #69 | 2.032 | 2.548 |
Fun Factor | #69 | 1.595 | 2.000 |
Audio | #70 | 1.254 | 1.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
The Caretaker with a sceleton fights by using magic shovel
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Comments
I don't understand your game ^^' sorry. I was stuck (maybe by graves).
oh, sorry! yeah, collision in game is awful. i hope in other project i can do it normally. thanks for your comment!
I will be honest, I died 15 times to the first enemy I encountered because I kept getting stuck on the graves and the spell wouldn't cast when the enemy was on top of me, so my health just drained and I would die.
The initial camera movement was interesting and could be pretty cool. There appear to be good bones here, just need to flush some things out to make it more playable. Also the lack of audio, but its a jam game so I don't put a lot of stock in that.
I think you are on the right track, and maybe it was just me. Keep at it! The visuals were really cool.
Thanks for the comment! Yeah, collision are not good. I want to fix it but havent much time(
Quite amazing you managed to create so many systems in this single jam (multiple abilities, skeleton upgrades, dialogues, the UI (i like the electric health and mana orbs)). The artstyle is cool but I'd make the environment more clear, like where you can or cannot walk. The collision in the beginning with the graves is especially harsh and barely telegraphed. Nice game!
Thanks for comment! Collision are wrong, yeah, i cant fix it normally, sorry(
The game felt a bit confusing since there were few audio or visual cues on my inputs. The art style is consistant and looks cool though !
thanks for the comment! we planned audio but we didnt have enough time to add music((
I did not immediately understand what was happening when the camera, along with the shovel, flew across the screen itself, only then I realized that it was moving towards the player. I didn't understand what to do. I didn't understand what was happening. However, this is already a game design problem, the game itself works, there are graphics, some mechanics. This is a good experience for novice developers I think. Graphics organically combined with each other, which is a plus.
thank you for comment! we wanted to add introduction and training room(or something like this), but havent much time