Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

StarstormView game page

Do not stop moving !
Submitted by Maksasj — 2 hours, 28 minutes before the deadline
Add to collection

Play game

Starstorm's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#173.4654.100
Audio#352.7043.200
Gameplay#382.6203.100
Fun Factor#532.2822.700
Overall#572.4652.917
Theme Implementation#652.4512.900
Special Object Implementation#841.2681.500

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is your game related to the Theme and Special Object?
Well, in my game I just can't stop moving, since this is a bullet hell game).

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted (2 edits) (+1)

Very appreciate that you put the source code and first time seeing a game coded in Rust at a gamejam.  also your pixel art is rather well good but your game it's quite "slow" I expect with bubblell something more nervous (Like enemies don't move and you just have to wait in the middle without moving but promising if you want to improve it). But in any case good job ! (PS: by the way, you're not the only one who forgot the special object )

(+1)

It's a cute game. I really liked the art, but the gameplay could be improved. The controls at first are very jarring, but I ended up having some fun with them. They still feels a bit out of place for me, but maybe there could be a way to make them work. Also, most of the timeI feel there is little incentive to kill the enemies, as you have to stay focused on surviving.

Overall, it's a game with potential, and I enjoyed it.

Submitted(+1)

I will join to other comments - not the best controls and cool graphics, but without brushes... The game is great anyway!  

Submitted(+2)

Great work! I really liked the graphics, but this game has a problem with controls.

Submitted(+1)

I really like these graphics. But it's very hard to achieve anything with these controls. I think especially in a bullet hell game you need very precise and responsive controls. Was not sure if it was intentional or a bug.

Developer

These controls, were intentional 😅. Well now I will know that such controls are not really good for bullet hell games)

Submitted(+2)

Very good bulllet hell game! Graphics are very good. But game has some crytical problems:

1. Controls are weird. Its imposible to play

2. Enemies don't move much. I can just stay on one place and win wav

Anyway, i like this game. I hope you continue develop this game.

Developer(+1)

Yea, maybe now I can agree with our argument related to controls, just thought I will be cool idea to have such controls.
But now I think that it would be better to stick with default bullet hell controls.
Looking at enemies, that you mean by "Enemies don't move much", they move to slowly, or just it is very easy to avoid them ? I had some problems with delta time and velocity physics in general, had a hard time to implement proper enemy movement. Well If speed is ok, I think it would be better to just add more patterns to enemy movement.