Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Maksasj

28
Posts
2
Followers
1
Following
A member registered Dec 03, 2021 · View creator page →

Creator of

Recent community posts

agree

Thats the point, the game plays itself

Thats the point, you play as a plant that just grows 😅

Nice game !

I really liked graphics, this pixel art art cools very cool. Also really liked that game is 2.5d. But sadly there is no sounds(. Still good Idea, and interesting implementation of theme, and special object

Interesting game, but very annoying that canvas is moving. Maybe will be cool to highlight tile that is mouse hovering on, and a bit slowdown canvas movement. But still, idea is pretty cool. 

Very cool game, I really liked it. Also puzzles very interesting, and I am glad to see that there's a lot of levels available.

Well, for two hours game is pretty good, maybe next time try to implement some more mechanics. Like powerups, or timer.

Well game is good, but screen is shaking a bit to much.

These controls, were intentional 😅. Well now I will know that such controls are not really good for bullet hell games)

Interesting game, and mechanics.

But then I start drawing, I feel pretty big like spike. Well that is ok, since it is maybe very hard to implement drawing mechanics in 3d.

Game still, need some polishing, but I have good potential.

Nice !

Interesting game, but text is a bit hard to read. Maybe move tutorial to another scene, or menu.

Well, this game still need to be polished).

(1 edit)

Awesome game idea, speaking about idea, yea I had similar one. Like create Tron like game with paint as a enemy trail.

Well realization is very good, hope you will continue working on this game, and maybe add some new mechanics, and generally polish.

Good game, very interesting controls, as well as gameplay very good.

I see good potential in this game. As a suggestion you can try to add some powerups, or a some new mechanics for moving, also you can add enemies for example birds or angry people)

Cool !

Hahaha, I really liked begging cutscene, It was pretty funny, just how your character screamed at the end). Well gameplay is ok, but for some reason game crashed after third death.

Well plus bonus points for cutscene).

Cool game, and very cool art style, I really liked it. And thanks for tutorial, without it I think I would not understand gameplay).

Game is interesting, but it is very hard to aim, and at some point spawn rate of enemies is a much higher then shooting speed, that makes this game impossible after a few minutes.)

Well this game, have big potential. 

Well, very cool game, I really liked it.

Maybe as suggestion, you need to add some powerups, or maybe different locations, with different music and gameplay. 

Interesting game, very cool implementation of theme and special object. But I think that a few game mechanics could be added. Game is just to simple, and gets really boring after first two levels, maybe you need to add some sort of events, or hints for player. For example a shy in a sand or something.

Well, idea is very cool !

Well, sadly I have no friends. Welp, it is very hard to rate gameplay aspect since, I do not really have opportunity to play with some one. Well graphics look very nice, and I think that if I had some one to play with my, this game would be pretty fun, and enjoyable.

Screenshots looked very promising. But after I downloaded and unzipped game. It asked to install something. Well from graphics aspect it looked very cool. But from gameplay aspect, It was very hard to understand that I need to do, also I got stuck inside enemies). Welp 4 from me ❤️

Good game, with pretty interesting mechanics.

Maybe controls are a bit confusing, and a camera movement.

Yea, maybe now I can agree with our argument related to controls, just thought I will be cool idea to have such controls.
But now I think that it would be better to stick with default bullet hell controls.
Looking at enemies, that you mean by "Enemies don't move much", they move to slowly, or just it is very easy to avoid them ? I had some problems with delta time and velocity physics in general, had a hard time to implement proper enemy movement. Well If speed is ok, I think it would be better to just add more patterns to enemy movement.

Super game, very cool !

cringe

Очень круто !

10/10 best game i ever played