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Silent Theft's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Implementation | #36 | 2.688 | 4.250 |
Special Object Implementation | #46 | 2.372 | 3.750 |
Graphics | #53 | 2.055 | 3.250 |
Overall | #53 | 1.897 | 3.000 |
Fun Factor | #54 | 1.581 | 2.500 |
Gameplay | #57 | 1.423 | 2.250 |
Audio | #65 | 1.265 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
In the game there are toys on the floor and when you step on them you lose, because they make noise and wake up the owner of the house
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Comments
Cool idea and pleasing visuals, Hit boxes are a little weird.
Who the hell has this much rubber ducks?!
Nice entry haha, though a bit tight to move, and lacking sounds
good clean design! i had some problem trying to understand the hitboxes
Clean visuals but the hitboxes on the toys are very hard to determine. It was very difficult to progress past even the very first room because it is unclear what will trigger a sound.
Overall good idea with decent implementation.
I know about the bad hitboxe, is because i'm a beginner in godot and i dont now how to make a rpg hitbox