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SHHHH!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #5 | 3.825 | 4.571 |
Gameplay | #6 | 3.347 | 4.000 |
Fun Factor | #8 | 2.988 | 3.571 |
Overall | #13 | 2.789 | 3.333 |
Audio | #16 | 2.151 | 2.571 |
Special Object Implementation | #20 | 2.630 | 3.143 |
Theme Implementation | #26 | 1.793 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Make the enemies NOT TRUST WHAT THEY SEE, by hidong in a CARDBOARD BOX and making them clueless
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Comments
Hello Sushyk! I played your game for a while and had a lot of fun. Maybe I missed some background music, but it's still a lot of fun to sneak up on guards from behind and punch them in the head, especially the physics of them falling and the ability to move bodies. If you managed to do this in less than 3 days, well done! This game has potential, it runs smoothly and I also want to praise the visuals. In one word, great!
Oh, and I managed to find a cat :D
Rated your game! Have a pleasant read.
This game is very well put-together! There are quite a few features and they all seem to work as intended. That being said, I think the theme implementation is a bit lacking. I understand that hiding in a cardboard box makes it so the enemies don't trust what they see, but hiding in a cardboard box is not a vital feature in this game. You can go through the game without hiding at all and, in my opinion, it's much easier to do so, because you can't punch people to death while hiding and you're a lot slower.
The presentation is excellent, the game is very stable, the punch has a good feel to it. There is much to be praised about this game, especially given the time constraints.
Thanks for the review, I rated your game c: (To anyone reading this - I will rate all games of people who rate mine)