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A jam submission

Reverse FreezeView game page

Reverse time to get warmer.
Submitted by Jonathan A. @ FSU — 2 hours, 17 minutes before the deadline
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Reverse Freeze's itch.io page

Results

CriteriaRankScore*Raw Score
Special Feature Implementation#102.5562.800
Audio#122.0082.200
Gameplay#132.3732.600
Fun Factor#152.1912.400
Theme Implementation#163.1043.400
Overall#162.3732.600
Graphics#172.0082.200

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

The sensitivity was really high, it was a bit difficult to control! Aside from that, while this was simple, it had a clear objective and gameplay. I think with a bit of polishing on the side of graphcis it would've made the environment a bit more readable!

Submitted

A bit basic, but not bad.

Theme Implementation:

It's there, but it might as well have been a timer.

Special Feature Implementation:

I had no idea clocks combat hypothermia :0.

Fun Factor:

A little repetitive. It might have been a little more fun if the timer moved quicker? I don't know, just thinking. Oh yeah, and I thought the mouse sensitivity was way too high.

Gameplay:

Slow and steady.

Audio:

The footsteps start glitching after a while for me.

Graphics:

Standard Unity Skybox; standard Unity particles; a big white square floating in the middle of nowhere; the clocks look nice, though.

Submitted

Theme has a good implementation in idea, as far as I understood it, but the playfield is just a plain in space, no interactables to found, just empty space, maybe I am kinda dumb, but couldn't find anything:(