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Gone Witchin''s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun Factor | #5 | 3.920 | 4.333 |
Theme Implementation | #7 | 4.020 | 4.444 |
Overall | #8 | 3.652 | 4.037 |
Gameplay | #10 | 3.317 | 3.667 |
Special Feature Implementation | #10 | 3.819 | 4.222 |
Graphics | #11 | 3.618 | 4.000 |
Audio | #12 | 3.216 | 3.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Good game, I like the animation.
5/5 fun factor because of the fact dreams are made of deez.
Also, what happens when you mix wrong is also hilarious.
Nicely done, really cute & funny mixing game!
My feedback would be on the UI/UX. The constant wiggling of the cauldron makes it hard to read the meter (Although it does add to the tone of the game). However, the stirring oar is a little out of focus, and is hard to see, especially when the actual chaos ensues - which is basically *all of the time*. I missed it for quite a while in the game, and found it just when I was about to exit. Try making it a little bigger & more obvious?
Plus the game would really use some more silly animations... i.e. after reading a certain bottle, and learning the reasoning behind our character's outfit, it is a little lame to not actually see the effect of that on the character when I (ab)use that particular bottle... Then again, we all had to cut stuff we wanted, due to time! (Or you hid it well, and I simply missed it?!)
Nevertheless, thanks for sharing this!
Cheers!
Umm... Stir?
Rly liked the art style
"If released improperly, it will destroy the ozone layer" LOL!! Definitely my favourite one overall for this jam. The art for this game is so nice & I loved the concept a lot. 10/10!