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The Last Dungeon (Prototype)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #43 | 2.292 | 3.400 |
Special Feature Implementation | #51 | 2.023 | 3.000 |
Graphics | #52 | 2.292 | 3.400 |
Overall | #55 | 2.045 | 3.033 |
Gameplay | #59 | 1.753 | 2.600 |
Theme Implementation | #59 | 2.157 | 3.200 |
Fun Factor | #61 | 1.753 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Collect all the keys and become the only one in the dungeon. Use chains as ropes/ladders to get you to places faster.
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Comments
Nice Platformer game, but I think it's too easy for 2 days.
I see, thank you. Are you implying that I should consider adding another mechanic?
Another mechanics, another content)
I see. I may still continue to update the game, but I started the game at almost midnight of the day before submission so I didn't have time to think up anything else. However, as I said before, I may continue to update it as it is still in the prototyping phase.
I love the retro look and feel of the game! It's really cool :)
It would be nice if they started spawning more often as the game progresses, because as soon as you reach the stage where you have them all under control, you should be set.
Also i don't think their should be this many keys spawning in...
(There is also one behind the "m")
Thank you so much for your feedback!
The thing behind the "m" was just another spawn point for the key. I kinda like the concept for this game so far so I might continue to update.
Looks and sounds great. Love the movement.
Thanks!
Can't see the goal, but the movement is smooth and the art-style is sleek.
Like the chain and wall slide mechanic.
Thank you!
The browser version doesn't appear to be working, just shows the unity logo with a red box above it.
I see. I'm not sure of an immediate solution but thanks for letting me know.