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A jam submission

Sacred ChainView game page

A game created in 48 hours for the Mini Jame Gam #9
Submitted by harlyson — 1 hour, 2 minutes before the deadline
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Sacred Chain's itch.io page

Results

CriteriaRankScore*Raw Score
Special Feature Implementation#64.1334.133
Theme Implementation#103.5333.533
Overall#143.2893.289
Audio#183.0003.000
Fun Factor#203.2003.200
Gameplay#252.9332.933
Graphics#302.9332.933

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is your game related to the Theme and Special Object?
Theme: There is only one enemy, each character only has one eye and arm,

Special Object: The hero wields a chain, after hitting the boss once, you begin a chain of attacks, breaking the chain of attacks breaks the chain wielded by the hero.

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Comments

Submitted(+1)

That was fun to play, music was nice, whish there would be more level ^^

Developer

Thank you so much, I'm so glad you enjoyed it! I wish I had more time to make more levels, I think there could be some really interesting gameplay hidden in these mechanics. I'm excited to expand on it in the future! 

Submitted(+1)

Cool game. Liked the concept and the art style.

Developer

Thank you very much, I'm glad you enjoyed it!

Submitted(+1)

Very enjoyable little game. The miss-matched art style is very unique and personally I really dig it. Awesome job for a first gamejam!

Developer

Thank you very much, I appreciate it! I've learned a lot and hope to continue and improve!

Submitted(+1)

First game jam? Nice work you've done, congratz !
Would love to see more levels :)

Developer

Thank you, I learned a lot and I'm excited about participating in more! The mechanic ended up being more interesting than I had hoped for so I hope to go back and add more levels sometime soon!

Submitted(+1)

Fun little game, Attack mechanic was not very clear and there does not seem to be a way to lose the game?

Developer

Thank you! I got a bit carried away with situations for the attack mechanic and forgot to actually communicate it to the players. I didn't come up with an elegant way to lose the game without it feeling like a slog, but  looking back I think even just having a screen before respawning would have made it better. I'm open to any ideas too! I appreciate your feedback! 

Submitted(+1)

Nice little game, fits all the categories nicely

Developer

Thank you! I appreciate it! 

Submitted(+1)

good vibes my dude

Developer

A high honor! I want to frame your comment and hang it on my wall hahaha

Submitted(+1)

Growing the chain is fun. music is funky. Nice work!

Developer

Thank you very much!

Submitted(+1)

Dig this mechanic idea. Could totally be expanded!

Developer

Thank you! I got a bit carried away with the mechanics so I'm glad you like them!