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Nickman87

19
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1
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A member registered Sep 15, 2018 · View creator page →

Creator of

Recent community posts

How will submissions be scored in this jam? Is there a jury? public voting? or only participant voting?

I was rubbing it like crazy :D

What setup are you playing on? We have that same issue when making a webGL build and I cannot pin it down.

Fun game, the physics seem to be from another dimension but once you get used to them you can play it pretty easy. Could use some more variation but still a nice submission!

Fun little puzzle game. The graphics are very basic but serve their purpose well. With some more polis could become a fun puzzler!

Very cool how the games is made but can't seem to defeat the boss at all...

Pretty fun game, needs some tweaking to get the controls  bit more polished but all in all a very nice result! The lava level was very infuriating and I quit at the maze level, too much repetition for me for insta kills :)

Jumping is fun but there seems to be no goal in the game?

The randomly dropping swords are also a bit annoying as they give you no indication before insta death :)

Nice atmosphere, great music and graphic style. Game did not seem to have a goal nor any feeling of progression. Physics also act a bit weird, depending on how fast you jump or if you are already moving up the jump height changes :D.

"Goal" of the game is not very clear... got caught in the ghost but couldn't do anything else. good atmosphere though

Fun little game, not super original but could be interesting as a mobile game :)

Fun little game, did notice some odities in the amount of "ink" you have. Sometime I could only go one inch before running out. Final levels came down to being quick as aposed to being smart :D.

Controls seemed a bit jank (click not always registering), pretty straightforward path, little interaction possible. Fun story

Fun little game, Attack mechanic was not very clear and there does not seem to be a way to lose the game?

Graphics and animations are fun and to the point. The overall game is too dark and the maze too big to be fun to navigate and discover. The mechanic and concept is fun. Scared to death when that death sound first came up :').

Chain link mechanic is fun, but the platforming is too wonky for my taste. First boss battle was basicly a lucky shot to get an archer to spawn, couldn't defeat it otherwise. Didn't defeat the dragon because of the platforming needed.

Cool idea an good execution though!

Controls feel a bit wonky and there is no real goal to obtain. Still a good start for something better :)

Simple but solid. Too bad there is no progression or variation in the game.

Hitboxes seem a bit off too

Credits for used assets (forgot because of deadline :D)